simpleIC v0.9.3.1 for LS 19



simpleIC v0.9.3.1 for LS 19

New Interactive Control Script for FS19

V0.9.3.1
added motorStartControl and animations

the most important thing:
How do I test this?
download FS19_simpleIC.zip and add to modfolder
download my Agrostar 6.61 Edit I released for christmas, it already has simpleIC added.

What this is:
This is a new take on the well known Interactive Control Scripts in Farming Simulator.

Since there hasn’t been a well-working bug-free version of the old scripts in FS19, and since I always didn’t like the way the Mouse is used, I created this alternative.
This is a global script, which means that it doesn’t have to be added to each Mod seperately, no additional modDesc.xml changes like l10n Texts etc. neccessary.
Obviously the vehicle-xml and i3d still has to be edited, the script can’t magically seperate doors and add trigger-points.
But as soon as the needed lines are added, IC will be active as long as you have this mod active.
this also means that people who don’t like IC don’t have to remove it all vehicle-mods, just not activate this mod.
this also means that there’s only one IC version and not 50 different ones that get into conflict with each other
updates to IC are global and useable in all mods

Now for the bad parts
still Beta
still Bugs
not even close to the amount of features the original IC Script had in FS17. (But I’m working on that 😉 )

How to add this to my Mod:
I will create videos explaining the process of adding simpleIC to your vehicle.

If you already know modding well, here’s a short explanation: (look at the linked Deutz Agrostar above to see the full XML lines)
outsideInteractionTrigger = playerTrigger in which the player can open doors and other outside-stuff from the outside animationName = name of the animation for the door animationSpeed = speed of the animation (obvious) shared animation = not added yet soundVolumeIncreasePercentage = by how much will the sound-volume increase if that door is opened.
Values will be added together for more than one door, max is outdoorSoundVolume insideTrigger and outsideTrigger = “Triggerpoints” e.g. transformGroups that mark the spot where the IC component can be clicked triggerPoint = index / i3dMapping name for the transformGroup triggerPointSize = size/radius around the triggerPoint where it still registeres as being clicked

Credits:
Any information about an Author or Credits. Do you know who is the author of this FS 17 mod? Please leave the details in a comment below and we will update credits asap.
1 Star2 Stars3 Stars4 Stars5 Stars (No Ratings Yet)

How to install Farming Simulator 2017 mods?

FS 2017 mods is the best thing if you want to easily and quickly upgrade your Farming Simulator 2017 game and enjoy the new opportunities. Lots of different choices will allow you to make lots of different decisions, which may lead you to an unexpected luck! So wait no more and click to download FS 17 mods now! Once they downloaded, you have to move them to LS 17 game mods folder, then run the game, open mod activation window activate the mod. And it's live and ready to be used! Enjoy!




You may also like...

Leave a Reply

Your email address will not be published. Required fields are marked *